| VR3FBO::ArrayElement | An element in the images array |
| VR3ShaderManager::BgUniformArray | Structure identifying an array of uniforms associated to a background rendering program |
| VR3Map::Less | String less_than, returns true if s1 < s2 |
| VR3MeshManager::MapElement | An element in the mesh map |
| VR3TextureManager::MapElement | An element in the texture map |
| VR3PhyMeshManager::MapElement | An element in the mesh map |
| VR3PhysicsSimulator::MapElement | An element in the hash registered object map |
| VR3MaterialManager::MapElement | An element in the mesh map |
| VR3Material::MatTexture | Texture container for the current material |
| VR3Map::Less::nocase_compare | Case-insensitive (ci) character compare_less binary function |
| VR3ShadowController::ShadowSource | Structure representing a single shadow source |
| VR3PhyMesh::Shape | A shape in the physical object representation |
| VR3Mesh::Subset | Subset data structure |
| VR3ShaderManager::UniformArray | Structure identifying an array of uniforms associated to a standard rendering program |
| VR3Mesh::UniformCache | Uniform cache data structure |
| VR3Background | The background class |
| VR3Camera | The camera class |
| VR3FBO | The FBO class |
| VR3Globals | Global static variables struct |
| VR3Light | The light class |
| VR3Material | The material class |
| VR3MaterialManager | The material managing static class |
| VR3Mesh | The mesh class |
| VR3MeshManager | The mesh managing static class |
| VR3Obj | The object class |
| VR3PhyMesh | The physical mesh class |
| VR3PhyMeshManager | The physical mesh managing static class |
| VR3PhysicsSimulator | The physics simulator class |
| VR3Scene | The scene class |
| VR3SceneShaderParams | Scene shader parameters |
| VR3ShaderManager | The shader managing static class |
| VR3ShaderProgram | The shader program class |
| VR3Shaders | Global static shaders struct |
| VR3ShadowController | The shadow controller class |
| VR3ShadowShaderParams | Shadow controller shader parameters |
| VR3Text | Text string class |
| VR3Texture | The texture class |
| VR3TextureManager | The material managing static class |
1.7.2