| AddReference(VR3Texture *texture) | VR3TextureManager | [static] |
| CreateTexture(VR3Texture *texture) | VR3TextureManager | [private, static] |
| DeleteReference(VR3Texture *texture) | VR3TextureManager | [static] |
| FindTexture(const char *file_name, GLenum tex_type) | VR3TextureManager | [static] |
| Load2D(const char *file_name, GLuint &tex) | VR3TextureManager | [private, static] |
| LoadCubeMap(const char *file_name, GLuint &tex) | VR3TextureManager | [private, static] |
| LoadTexture(const char *file_name, VR3Texture *texture, GLenum tex_type=VR3TEX_2D) | VR3TextureManager | [static] |
| ms_textures | VR3TextureManager | [private, static] |
| VR3TextureManager() | VR3TextureManager | [private] |
1.7.2